AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on iOS in Slovenia for Q4 2022
Discover the performance trends of the top 5 hybridcasual games on iOS in Slovenia during Q4 2022, including downloads, revenue, and active users.
In Q4 2022, the top 5 hybridcasual games on iOS in Slovenia showed interesting trends in downloads, revenue, and active users. Here's a closer look at how each game performed.
Stumble Guys from Scopely, Inc. saw its weekly revenue peak at around $517 in early October, but it gradually declined, ending the quarter at approximately $150. Weekly downloads started at over 1K in late September, dipping to a quarterly low of 325 in mid-December before a notable recovery to 516 downloads in the last week of December. Active users began at 8.6K and showed a general downward trend, reaching around 6.4K by the end of the quarter.
Survivor!.io by HABBY had a relatively stable revenue trend, peaking at $136 in late September and maintaining figures around $50-$130 throughout the quarter. Weekly downloads fluctuated between 212 and 453, with a significant spike to 417 in mid-December. Active users remained steady, starting at around 1.3K and ending the quarter slightly higher at 1.5K.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. showed modest revenue, peaking at $17 in the first and last weeks of October. Weekly downloads experienced a significant increase towards the end of the quarter, reaching a high of 482 in the final week. Active users also saw a rise, starting at 2.3K and increasing to 2.8K by the end of December.
Cube Master 3D - Sorting Games by HIGGS TECHNOLOGY CO., LIMITED had minimal revenue, with the highest weekly figure being $10 in the last week of December. Weekly downloads saw a steady increase, peaking at 512 in late November. Active users followed a similar trend, starting at 53 and peaking at 836 in early December.
My Perfect Hotel from SayGames LTD showed sporadic revenue, with the highest being $23 in early October. Weekly downloads remained relatively stable, with a peak of 270 in late October and another high of 234 at the end of December. Active users started at 585 and fluctuated throughout the quarter, ending at 534.
For more detailed insights and analytics, visit Sensor Tower.